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Article

Cao Fei  

Chinese, 20th – 21st century, female.

Born 1978, in Guangzhou, China.

Photographer, performance artist. Video, multimedia.

Cao Fei graduated from the Guangzhou Academy of Fine Arts in 2001, having attended middle school at the same institution four years earlier. She was a co-founder of the partnership Ou Ning + Cao Fei. Her early photography and subsequent interactive sound and video-game environments, or ‘machinima’, emerged from her initial interest in commercial advertising and electronic entertainment videos. Her works often blur reality by involving virtual cosplay figures who imitate manga superhero figures, often artist friends or youths. These performances take place in the urban environment and engage the art world with virtual economies, as well as linking to the rapid modernization and consumerism emerging within China since the turn of the century. She has become known for her ongoing experimental, animated, ethnographic documentary that engages the online world of Second Life to create the virtual RMB City. The video was first shown at the Venice Biennale (China Tracy Pavilion, ...

Article

British-Chinese, 20th – 21st century, female.

Active in Hong Kong and the United Kingdom.

Born 1977, in Hong Kong.

Installation artist, film-maker. Multimedia, video.

Suki Chan spent her early childhood in Hong Kong’s rural district of the New Territories, before emigrating with her family to Oxford, England, at the age of six. Despite the difficulties of adjusting to a second language and culture and having at times a sense of displacement, she went on to study at London’s Goldsmiths’ College, from which she graduated in ...

Article

Aileen June Wang

(b San Leandro, CA, Feb 3, 1972).

American performance and video artist of Chinese ancestry. Chang earned a Bachelor of Arts degree from the University of California, San Diego in 1994. She showed her first solo exhibition at Jack Tilton Gallery, New York, in 1999. Her body of work focused on how people can be deceived, either through sight—what one sees is not necessarily true—or through mainstream assumptions about such topics as Asia, sexuality, and socially accepted behavior. Chang attributed her past stint in a cybersex company as the catalyst for exploring illusion as a theme. She realized that video flattened three-dimensional, live performances into a stream of two-dimensional images, enabling her to engage in visual deception.

Most of Chang’s early works investigated problems of gender and sexuality, using her own body and elements suggesting violence or transgression. The photograph Fountain (1999) depicted her inside a cubicle of a public lavatory, with a urinal visible on the far wall. Wearing a business suit, she knelt on hands and knees, seemingly kissing herself but actually slurping water off a mirror on the floor. The accompanying video focused on Chang’s face and her passionate interaction with her own reflection. While the photograph suggested female humiliation in a male world, the video complicated matters by implying that the act was motivated by narcissism....

Article

Mary M. Tinti

(b Houston, TX, 1951).

American sculptor, installation and conceptual artist. His multimedia works investigate the pathology of contemporary culture. Mel Chin was born and raised in Houston, Texas to parents of Chinese birth and received his BA in 1975 from the Peabody College in Nashville, Tennessee. The works in Chin’s oeuvre are diverse in both medium and subject, but a consistent undercurrent of social, political, and environmental responsibility runs throughout. Whether a sculpture, film, video game, installation, public project or earthwork, Chin’s artworks consistently targeted a broad spectrum of pressing cultural and ecological interests and spread their message in subtle, if not viral ways.

In the 1980s, Chin produced a number of sculptures that set the stage for his ever-evocative artistic journey. The Extraction of Plenty from What Remains: 1823 (1988–9) is a frequently referenced piece from this period. It is a symbolic encapsulation of the effects of the Monroe Doctrine, referencing the complicated dealings between the US (represented by truncated replicas of White House columns) and Central America (represented by a cornucopia of mahogany branches, woven banana-tree fiber, and a surface layer of hardened blood, mud, and coffee grinds). From the 1990s, however, Chin moved away from strictly gallery-based installations and began creating works that directly engaged contemporary culture in a variety of physical and theoretical landscapes....

Article

Chinese, 20th – 21st century, male.

Born 1966, in Beijing.

Multimedia installation artist, painter, designer of interactive games.

After graduating from the printmaking depart­ment of the Central Academy of Fine Arts in Beijing (1991), Feng Mengbo embarked on a career that has combined the visual lexicon and technical functionality of interactive computer gaming with references to popular culture, Chinese history, and Chinese artistic traditions. Feng is regarded as a pioneer of new-media art in China: his corpus includes interactive CD-ROMs, single-player interactive games with traditional controllers or dance pads, and paintings. Feng’s early set of oil paintings ...

Article

Britta Erickson

(b Beijing, Oct 7, 1971).

Chinese photographer, video artist and film maker . He studied in the oil painting department of the China Academy of Fine Arts, Hangzhou from 1991 until graduation in 1995. In 1993, for his performance piece Elsewhere, he did not speak for three months. Returning to live in Beijing (1995–7), he studied film for two weeks at the Beijing Film School (1996), and wrote his first film script for An Estranged Paradise (filmed 1997; completed 2002). In 1998 he moved to Shanghai, and began participating in exhibitions in 1999.

The mises-en-scène and careful compositions of Yang’s photographs exhibit the influence of his rigorous education as an oil painter. Lighting and colour—or the lack thereof—contribute significantly to the tenor of each work. Yang’s ability to control the framing, not just of photographic images but also of moving images, in his videos and films sets him apart from other Chinese video artists....

Article

Japanese, 20th century, male.

Born 1960; died 29 October 1995, in Kyoto, of an AIDS-related illness.

Installation artist, video artist. Multimedia.

Dumb Type Collective.

Teiji Furuhashi was the founder of the performance group Dumb Type, an internationally-recognized, Kyoto-based arts collective whose members started to work together in ...

Article

Japanese, 20th century, male.

Painter, decorative artist, installation artist, performance artist. Multimedia.

Hibino Katsuhito graduated from the design division of the fine arts department of Tokyo University of Fine Arts and Music in 1982. He takes part in group exhibitions. He took part in the Sixth Sydney Biennial, and exhibited his work in a one-man show at Hajuku, Japan, in ...

Article

Chinese, 20th – 21st century, male.

Born 1964, in Hong Kong.

Performance artist. Mixed media, multimedia.

Ho Siu Kee received a B.A. in Fine Arts from the Chinese University of Hong Kong (1989), an M.F.A. in Sculpture from the Cranbrook Academy of Art, Michigan (1995), and a Ph.D. in Fine Art from the Royal Melbourne Institute of Technology, Australia (2003). At the Chinese University of Hong Kong, Ho worked closely with Cheung Yee (born 1936), a sculptor well known for his cast paper murals and geometric forms reminiscent of traditional Chinese pictograms and motifs.

Ho is especially interested in the interaction of the human body with space. This has led him to devise a number of gadgets that have the appearance of prosthetic objects. These objects are intended to destabilize the body by placing it in situations that are beyond the normal ambit of the human body. For instance, in ...

Article

Rachel K. Ward

(b Gifu, 1966).

Japanese electronic composer and sound artist, active also in France. He is best known for composing reductionist sounds of extreme frequencies, employing sine waves, electronic sounds, and white noise; these are often presented as ambient soundscapes in immersive installations made of light and/or projected visualizations of data. Ikeda originally trained in Japan as an economist. He began composing music in the 1990s, focusing on Minimalism with a curiosity for the duality of mathematics, specifically the binary patterns of 0s and 1s of digital software. His compositions continued the investigations of John Cage and Morton Feldman in exploring the potential differences between tones. Ikeda’s initial albums were +/- (1996) and 0°C (1998), which resonated with the glitch electronic scene emerging at that time. In 2000 Ikeda’s album Matrix, on the Touch label, attracted considerable attention as an interactive electronic work. Ikeda presented ten 5-minute long tones affected by the listener’s proximity. These were followed by a second series of tones made from orchestral instruments to produce overlapping sounds. The album explored time and tone and generated a wider discussion in the music industry about the relationship between sound and new media formats. Ikeda later produced the albums ...